If any Hunter uses RangeHelp, can you please explain to me how to set it up? My Hunter's level 6 by the way, so if I have to wait till I have a certain ability in order to use it, then please just let me know... but currently, for all my target's it just reads "Melee not set"... I want it to give me one actionbar for when my target is in bow/gun range, and then switch action bars for when it reaches melee range... I've set it up to do this a long long time ago, and it just doesn't seem to work out like that this time around. Help is much Dragonscale is the spec of choice for Hunter LW.-Hunter Pet information links: Good Intentions Guild Peto...
Okay, this idea has been posted by Aethian down somewhere in a post before, but idk if too many people saw it...so I figured I'd make a main post about it (and let Aethien name this particular crusade). Basically, you copy and paste this response into notepad, word, etc, and paste it back into any posts that apply. I think we should even spam it, not one person triple-posting, but if there's like 4-5 people who all spam the same message, maybe people will be like "whoa, there's a good message here, maybe I should try it." The message is (I editted and added a tiny bit): Quote:This is an automated answer. Your question is currently not eligible for an answer. This can be because of the following reasons: 1 Lack of grammar, no use of the [enter] button, and/or horrible spelling to make a generally unread...
As has already been mentioned, definitely also get growl for your bird. Growl holds aggro on a single mob better than screech. Screech will hold multiple mobs, though is not too strong an aggro generator and can be overpowered if you use multi-shot or heal your pet too soon. Screech's best advantage is not breaking traps. This beats a gorilla's thunderstomp or dragonhawk's fire breath. I'll typically use screech if I'm running an instance with a real warrior. The debuff on the mobs he's fighting helps keep his health up and thereby conserves the healer's mana. I'll leave growl off so as not to pull aggro off the warrior. Ho...
For one thing, I see you still have those +30 Int on your one handed weapons. While more mana is a good thing, mana during a fight is something you can buy, so you don't need an enchant for it. Especially if you're doing mostly 5 mans - there really isn't a single fight in a 5 man where mana should be an issue. Kara, yes, but you can get fel mana potions and mageblood elixirs and wizard oil and such. If you want to dual wield, go with +20 Agi on each weapon. That's another 40 AP and about 1 crit right there. And your meta gem in your helm - what you have is a nice one, but I consider it more of a PVP gem, and it doesn't look like you PVP all that much, so replace it with the +12 agi and 3 crit da...
ok, then maybe one of these guys?- God Emperor of Hunters and Priest Forum Mean Person. Duchess xNocturnalSunx wrote:and then we'd probably eventually wind up making a video about sticking talent points up your butt because that's what Aethien said.teacake wrote:If any of you would stand still, ever, I'd so be a Theophany wrote:YOU'RE AN ELITIST @ AETHIEN, NO WONDER YOU HAVE NO FRIENDS AND PEOPLE HATE YOU.Aethien, you'd have an easier time convincing Stewie to love his mother than you would of me taming a boar.-comma long-slash comma comma asterick underscore asterick comma comma long-slash commai dare you to tame and raise a pure black boar from lvl 6-7 to 70 (because except for 2 rares you wont fi...
Quote:In the end, I was surprised at how well a hunter can do in BG, they never really scared me before on my other toons (mainly my lock and mage). Sure they would kill me sometimes, I would kill them sometimes but it wasn't ever one sided enough to cause fear of the hunter i know whta u mean, when im on my lock or warrior im not scared of hunters at all, but on my hunter i have no problem taking out either. i think its jsut a case of believing you know your class better than your opponent and if you are confident of your abilities a lot of people around your level will have problems taking you down. - 'GOOD MORNING, WELCOME TO THE UNITED KINGDOM ' 'Press '1' if you speak English.' 'Press '2' To disconnect until you can THE STIG HAS BEEN I'm starting to fall in love with my hunter....
I'm so close to my T6 gloves I can TASTE them. But I won't get my hopes up again I did it last week, and the gloves went to the main tank. He broke his T5 2pc set bonus for them The warrior off-tank probably still wants them. I just haven't gotten any gear in over a month, and the offtank just got gear 2 days ago.-Ayrianna 80 Nightelf Hunter - Queen of Typos Sylverra 69 Human Warlock Stormscale Server levaks wrote:And you Ayrianna you are the tupical noob hunter that everyone hates in BGs..the hunter that do arena just to get the axe.. I'm sorry. But Wish i could get 2 tokens in 4 hours..... then i'd be damned close to my 4pc T6 XD Mi...
These can be answered in the FAQ: Talents are used in your talent tree ...
The World of Warcraft team has put together a spiffy page for achievement hunters. The best tips and hints are offered to speed things along for players. Check it out:This page provides tips on how to become a pro at completing achievements. If you're unfamiliar with the achievement system and want to learn the basics, check out the achievements preview and the achievements FAQ.The default hotkey to view your achievements window is "Y." If you want to compare another character's achievements to your character's, right-click the other character and select Compare Achievements.Let us know if we missed anything! If you have additional tips that aren't covered here, you may submit them via the button at the bottom of the page.What d...
2,700 years before Warcraft I With the absence of trolls in the northlands, the elves of Quel'Thalas bent their efforts towards rebuilding their glorious homeland. The victorious armies of Arathor returned home to southlands of Strom. The human society of Arathor grew and prospered, yet Thoradin, fearful that his kingdom would splinter apart if it overextended itself, maintained that Strom was the center of the Arathorian empire. After many peaceful years of growth and commerce, mighty Thoradin died of old age, leaving Arathor's younger generation free to expand the empire beyond the lands of Strom. The original hundred magi, who were tutored in the ways of magic by the elves, expanded their powers and studied the mystic disciplines of spell-weaving in much greater detail. These magi, initially chosen for their strong wills and noble spirits, had always practiced their magic with care and responsibility; however, they passed their secrets and powers onto a newer generation that had no concept of the rigors of war or the necessity for self-restraint. These younger magicians began to practice magic for personal gain rather than out of any responsibility towards their fellows. As the empire grew and expanded into new lands, the young magicians also spread out into the southlands. Wielding their mystical powers, the magicians protected their brethren from the wild creatures of the land and made it possible for new city-states to be constructed in the wilderness. Yet, as their powers grew, the magicians became ever more conceited and isolated from the rest of society. The second Arathorian city-state of Dalaran was founded in the lands north of Strom. Many fledgling wizards left the restraining confines of Strom behind and traveled to Dalaran, where they hoped to use their new powers with greater freedom. These magicians used their skills to build up the enchanted spires of Dalaran and reveled in the pursuit of their studies. The citizens of Dalaran tolerated the magicians' endeavors and built up a bustling economy under the protection of their magic-using defenders. Yet, as more and more magicians practiced their arts, the fabric of reality around Dalaran began to weaken and tear. The sinister agents of the Burning Legion, who had been banished when the Well of Eternity collapsed, were lured back into...