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There really is a depth to this

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I had two opportunities to put a nice little pile of points into this tree, but since I talk about hybrids later on in the post, I'd like to focus specifically on full blown 51-point Demonology. Namely, Meta / Ruin.This spec has by far my favorite aesthetic outside of Affliction. Shadow spells and demon form made me feel like a Warlock, rather than a fire Mage. The rotation was simple, and hard-hitting. Seeing 14k crits without any kind of ridiculous, situational buffs was a huge thrill. And I learned after my initial tests that there are a lot of ins and outs to the spec, demon form specifically, that I missed out on.During this past week I went back to test out some of the tricks mentioned in the comments to my original article. There really is a depth to this spec that a person can gradually learn as they go along, as opposed to the somewhat daunting nature of Affliction. A player can stick with the simpler style of play to begin with; using shadow bolt and a couple dots to put up some very decent numbers. One they're more comfortable they can mix in a few of demon form's more exotic abilities to really boost their DPS output.I would be bluffing if I tried to sound confident about what I think Meta / Ruin is going to be like after 3.1. Moving Molten Core deep into the demonology tree, as well as sticking a new talent in there that boosts the damage of Soul Fire when the target is below 35 health makes me think they want Demonologists using more fire spells, which would make me even grumpier than a Warlock is supposed to be. Still, none of the
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