priest healing style lks long-term stabilizing effts. renew and shield being the only kind they have, most priests simply rely on spamming flash or greater heal. greater healing priests, now that downranking is useless, need to wait for you to get low on health or
they waste a lot on overhealing. flash heal isn't effient like a paladin's, though maybe he should have used it a little more. it sounds like the priest's heals were just poorly timed and he wasn't able to keep up with bursts in your damage flow. it's
easiest for priests to deal with tanklasses that take more predtable rates of damage bause theyanhoose and manage theirast times easier (obviously). bear tanks have very simple flow -- mobs give you damage, and you have a lot of health to soak it up. bursts on bears are very bursty indeed bause high dodge rates are the only thing giving your healer a moment of breathing room before the rest of the attks all sink into your hp. in theory, dps and hpsan beaulated down toonstant rates, but that requires enough time to elapse first. human judgment takes prte before itan rognize trends. shamansan deal very efftively with group-wide damage (naturally), but little do you know, they also manage single target bursts a little better than priests bause of
talents like tidal foe, earth shield, and tidal wave. essentially, shamansan manage a moreonsistent hot-like efft without eating globalooldowns for it. paladins with their ultra-fast heals do fare a little better still on single target healing. and, bause i'm biased, i still think resto druids own all for dealing with any kind of iomming damage. with sh a wide variety of healing spells available to us, druids have a tool for any healing required at any time. most relevantly, in yourase, a tree would have been able to further mitigate ioming damage flow through your health pool via HOTs and still had plenty of time heal the eess with regrowth and swiftmend. over time, it's not as if druids have massive amounts more of healing throughput, the differee lies in the superior
way that druids handle unpredtable damage. HOTs t to "even out" the spikes, and our dirt heals are enough to manage what's left over. no otherlass has mhans like that, and priests' "oh-sh*t" button (shield) is just laughably weak for heros and doesn't buy them
enough time to "ah up"onsidering the loss of the globalooldown used. priests are for pvp now.
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Master ShojindoSageUser's Journal1348
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