Just tolarify a few things on the questions you asked. Yes I was always holding hate, and I always fe them towards walls so nobody gets hit with aoe's and the dps don'tomplain about not being able to get behind. The
Dps seemed somewhat lkingompared to me, but seemedompetant. I average 1400-1500 DPS while they were averaging 1k-1.2k. The healer wasn't having mana issues that Iould tell, both times I died he had over 6k mana left (30% ish). Now that
I think about it, it seems more and more like he was the problem by having poor managing skills with his timecasting and spells. Maybe groups with higher dpsarried him along bause healers are so hard to find anyway. Who knows. On a side note - Loremaster is diffult but I'm almost done, then Ian swih to resto [:grin:]
1-1.2k from the dps is horrible. my fresh 80 paladin friend was pulling that in hero HoL on sunday. i tend to push about 2k as an above-average geared TG fury warrior in a 5-man hero. find better dps for your heros if youan. heros are when having good dps makes a signifant differeeompared to not-so-good dps.
barkskin is on a 1 minD
use it every pull youan.. and other then your trinkets I would def take you to tank any hero
Link to this
D 24th 2008 12:32pm : Logged Reply to this
SkibumOnShivaSage958
Good
I would say it points towards the healer then if he's sitting at 6k mp when you died. Though that means he blew through 10k mp before you died so I would say DPS is at fault as well. By the time he's down that far in MP (assuming he started near full) you should already have one mob dead and another halfway so the most diffult part of the pull is already done and the healing load should be easier.
If you were dying fairly qukly then I would think it would be more of a tank gear healer gear strategy fault but your strategy is good (fing away, keeping hate), your gear looks good as does the healer.
Without seeing the fight I've got to point at them. Maybe they had an off night?
Link to this
D 25th 2008 1:50pm : Logged Reply to this
LaFey405
Dent